Trickster

Follower of the Weasel

Piknidia · Champion of Fun · Light

Choose the Trickster, follower of the Weasel, for mastery over deception and calculated chaos. These cunning strategists excel at controlling the battlefield from afar, using an array of traps, grenades, and ranged weapons to outsmart and overwhelm their foes.

Tricksters thrive on misdirection and clever planning, turning the tide of battle without ever stepping into the fray. If you enjoy outwitting opponents through elaborate setups and explosive surprises, the Trickster offers a uniquely satisfying way to shape conflicts from the shadows.

Trickster Skills

Wielder of crossbows & guns

"Well howdy-duty! I'm a good-natured person that definitely won't stab you in the back."
/Smiles convincingly/

Early Access! These skills are purposely vague because I'm purposely lazy. Or... (and?) because I need the flexibility to change skills if the story calls for it. Take what's here with a grain of salt. I would sooner break continuity with this here fine website than make the story worse.

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Some may consider skill information to be spoilers. If this is you, you are definitely in the wrong place! Why not check out the soundtrack instead?

Throw Grenade

Throw an explosive grenade that deals area effect damage. The grenade is a metallic cylinder with white symbols around the outside.

Reload

Instantly replenish ammunition for crossbows or other weapons that use ammo.

Light Trap

Set a hidden trap of interwoven white ropes that activates when triggered.

Ricocheting Bolt

Fire a piercing bolt with a glowing red tip that can hit multiple targets, with the number of targets increasing with skill level.

Project Self

Create a decoy projection of yourself while becoming invisible, misdirecting enemies.

Confusion Grendade

Toss a grenade that causes confusion, disorienting enemies or turning neutral mobs against their allies.

Launch Copies

Create and launch copies of objects or abilities, dealing a fraction of the original's damage.

Shift Position

Swap positions with nearby objects or decoys, potentially placing enemies into your traps.

Vulnerability Mark

Mark a visible target for increased vulnerability, causing them to take more damage from all sources.

Corrupt Mind

Channel a damaging ray that progressively corrupts the target's senses, distorting their perception of reality.

Silence

Temporarily prevent targets from using their skills, silencing them for a short duration.

Tethered Trajectory

Fire a tethered bolt that pulls the Trickster towards any solid surface or entity it hits, enhancing mobility.

Exile

Briefly banish a target to a customizable alternate realm, removing them from battle and disorienting them upon return.

Bait & Switch

Set an illusory trap disguised as a desirable object. The trap explodes for area damage when enemies approach.

The Big Boom

Deploy a powerful bomb with a delayed detonation, ideal for use with crowd control abilities to maximize impact.

Pretender

Enhance acting abilities, including accents, voice changes, and disguises for better deception.

Dual Wield

Eliminate the standard offhand weapon damage penalty, optimizing dual-wielding effectiveness.

3 Tap Burst

Every third attack on the same target deals 50% more damage, resetting after changing targets or a brief delay.

Infinite Ammo

Access an unlimited supply of basic ammunition, excluding specialized ammo types.

Mount

Choose a permanent mount from the Black Mink, Stoat, Silver Ferret, or horse, each offering unique advantages.

Weasel Wisdom

Gain incremental damage bonuses against specific enemy types with prolonged combat experience, up to a 20% maximum.

Innocent Bomb

Create mana-based explosives disguised as innocuous objects, with damage and size scaling with Intelligence.

"Here kitty, kitty—" /Boom!/

Trap Master

Craft highly deceptive traps that can fool even those with trap detection abilities, unless their Intelligence exceeds yours.

The Last Option

Upon death, transform into a powerful bomb, dealing significant area damage after a short delay.