Implicit Skills

Wrong Divinity - Appendix III

Implicit skills are free. Everyone likes free stuff!

Normal skills are unlocked by expending a skill point. Implicit skills are unlocked automatically upon reaching the required level. Dhane—as dual-class awesomenaut—gains the benefits from both classes. Woot!

Arachnomancer

All implicit skills up to level 10

<The best one is me!> —Octoralis

Soul Spider [Unlocked at Lvl. 1]

  • Level: X [Intelligence - 10]
  • Health: X [15 × Spider Level]
  • Damage: X [6 × Spider Level]
  • Size: 1 Inch to X Feet Tall [12 + 0.1 × Spider Level]

A slice of the arachnomancer’s soul is taken to form his or her Soul Spider, a summoned creature bound to its creator. Unlike normal summons, the Soul Spider does not require mana and can heal over time while desummoned.

Spider Rider [Unlocked at Lvl. 1]

The arachnomancer is capable of riding spiders large enough to mount. Unlike normal mounts, spiders may climb walls and ceilings. As long as the arachnomancer intends to remain on the spider, gravity becomes relative.

Vibration Sight [Unlocked at Lvl. 1]

Spiders are incredibly sensitive to vibrations. Even the most immobile and silent things give off a sense of energy, be that from themselves or reflecting the living world.

Arachnomancers gain the sense to visually see vibrations around them. This ability can be focused in any direction or all directions at the same time. Since illusions do not give off vibrations, they are often ineffective.

Attuned Hearing [Unlocked at Lvl. 1]

As all sounds are vibration waves in the air, an arachnomancer is capable of hearing sounds much farther away than is typical. They can also focus on a specific location up to 300 feet away, allowing for long-distance eavesdropping.

Arachling Language [Unlocked at Lvl. 5]

All spiders in Olindale speak and write Arachling. This passive allows for communication with wild spiders. Further, arachnomancers can identify spider relics, weapons, armor, and jewelry.

Spider Climb [Unlocked at Lvl. 10]

The arachnomancer gains the ability to defy gravity, similar to spider riding. It takes a constant focus to bend the laws of physics and affect the relative world. As long as a surface is close enough to touch, it can become the new “down.”

Assassin

All implicit skills up to level 10

"This means Octoralis is an Assassin..." <Yup!>

Improved Agility [Unlocked at Lvl. 1]

Assassins are agile, flexible, and strong. They can flip, roll, summersault, run up short walls, and if they ever fall, they always land on their feet. This boost in agility helps avoid attacks and improves positioning in battle.

Backstab [Unlocked at Lvl. 1]

An assassin has one key benefit over all other classes: an attack to the back of a target will always trigger a critical strike, dealing X% damage [100 + 10 × (Dexterity > 10)].

Silent Step [Unlocked at Lvl. 1]

Whether the assassin is running, walking, or in the middle of battle, their steps are always silent. They can step on a dry twig and emit no sound. They can dash across a field of broken glass and be unheard.

Shadow Fade [Unlocked at Lvl. 1]

hadows are a friend to the assassin. By remaining still within a shadow, the assassin fades, becoming a piece of the darkness, hidden to all but the keenest of eyes. This transition takes 10 seconds and lasts until the shadow is gone or the assassin moves.

Summon Mount [Unlocked at Lvl. 5]

Upon achieving level 5, the player gains a soul-linked mount of his or her choice. This mount is limited to transportation and will be desummoned if it takes more than a fourth of its health in damage. Options include horse, giant wolf, and black panther.

  • Mount: Horse
  • Level: X [Player’s Level]
  • Health: X [12.6 × Level]

Critical Sight [Unlocked at Lvl. 10]

All entities of Olindale have weaknesses. At level 10, the assassin gains the ability to see the locations where a strike will yield a critical hit.

Subsequent strikes to a weakness increase critical strike damage by 20% with each hit. This bonus resets after 10 seconds or after dealing non-critical strike damage.

[End of Implicit Skills]