New Skills
Tropical Hazard - Appendix II
(What happened to Appendix I?) - (We do not talk about Appendix I)This appendix only includes new skills introduced since Stray Shadow. For previous skills, please refer to Stray Shadow - Appendix II and Wrong Divinity - Appendix II.
Arachnomancer
Unlocked at level 13
Spidersmith [Intelligence · Lvl. 1]
- Mana: 60
- Fatigue Counters: 0
Summon a spider that specializes in repairing and enhancing gear. Each use creates a Fatigue counter that increases the skill’s mana cost on subsequent casts by 10. These counters fade after 20 hours.
Repairing
The Spidersmith can repair gear for X durability or AP [Skill Level × Intelligence] over 5 minutes. This type of repair does not reduce the item’s total durability.
Enhancing
A temporary effect that can be used on weapons, armor, or tools that lasts X minutes [(1 + Skill Level) × Intelligence].
Weapons: +X% damage [2 × Skill Level + 1/4 Intelligence].
Armor: +X armor points [4 × Skill Level + Intelligence].
Tools: +X% chance to double yield [3 × Skill Level + 1/3 Intelligence]. Negate durability damage for the full duration of the effect.
Assassin
Unlocked at level 13
Knife Throw [Dexterity · Lvl. 1]
- Mana: 18
- Damage: 3× 3-5 + Venom Counter
Throw three translucent knives at the target that deals 3-5 damage [1-3 + Skill Level × 1/6 Dexterity] and applies a venom counter per hit. The knives last up to 60 seconds before fading.
Each venom counter increases venom-based attack damage by 1 and deals 1 damage every 3 seconds for a total of 9 seconds. If the target is hit with another venom counter before the effect is removed, the timer is reset.
Maximum of 5 active venom counters from Knife Throw.
General Skills
Provided by items
Skill Echo [Enchantment · Lvl. 3]
- Mana: -X%
- Class: Arachnomancer
Recast your last Arachnomancer skill [Skill Class], paying X% less mana [Enchantment Level × 1/2 Intelligence]. This skill cannot cost less than 7 mana [10 - Enchantment Level] and can only be triggered once per original skill cast.
Mana Pulse [Enchantment · Lvl. 2]
- Mana: X
- Area Effect: 20 Feet
- Cooldown: 8 Minutes
Restore X mana [Enchantment Level × Intelligence] to yourself and all party members within 20 feet [10 × Enchantment Level]. This skill has an 8-minute cooldown [10 - Enchantment Level].
[End of Skills]